The Lords of the Fallen has been revealed by CI Games, and it is a sequel to the 2014 title Lords of the Fallen. Hexworks is the studio behind this new game. The confirmed platforms are PC, PS5, and Xbox Series X|S. CI Games has confirmed that this new entry to the series takes place a thousand years after the original. You can check out the CGI announcement trailer below. If you are hoping for gameplay you will have to wait until later this year.
“The Lords of the Fallen is the spiritual successor fans of the original title have always wanted,” said Cezar Virtosu, Creative Director. “The game is significantly larger, with a vast, interconnected dual world split between the realms of the living and dead, that players can explore alone or with friends. It’s darker and more challenging, with faster soulslike combat, stronger thematic, richer narrative, deeper RPG systems, and more immersive storytelling.”
The key features of the game include:
- A vast, interconnected world – over five times larger than the original game
- An expansive RPG experience – a huge roster of NPCs to meet and stories to uncover
- Tactical combat – a fast, fluid and challenging combat system
- Devastating magic – turn the tide of battle with spells and character buffs
- Uninterrupted online co-op – explore a vast and dark world together
- Define your legend – full character customisation and progression
In our review for Lords of the Fallen, I wrote, “Lords Of The Fallen has a good core that is being let down by too many other things. The combat is pretty much on point and really does provide a great challenge. If you’re looking for a game that has punishing fights, but is a bit easier than Souls then this is it. However the story and lore just aren’t that interesting, despite a good premise and Harkyn doesn’t have much personality. There’s also quite few bugs that really need addressing, like clipping through the environment and objects, or the enemies that just stop moving completely, yet can still deal damage, or suddenly develop the ability to fly. Those problems take Lords Of The Fallen from a potentially great game to something just above average.”