• Tech News
    • Games
    • Pc & Laptop
    • Mobile Tech
    • Ar & Vr
    • Security
  • Startup
    • Fintech
  • Reviews
  • How To
What's Hot

Elementor #32036

January 24, 2025

The Redmi Note 13 is a bigger downgrade compared to the 5G model than you might think

April 18, 2024

Xiaomi Redmi Watch 4 is a budget smartwatch with a premium look and feel

April 16, 2024
Facebook Twitter Instagram
  • Contact
  • Privacy Policy
  • Terms & Conditions
Facebook Twitter Instagram Pinterest VKontakte
Behind The ScreenBehind The Screen
  • Tech News
    1. Games
    2. Pc & Laptop
    3. Mobile Tech
    4. Ar & Vr
    5. Security
    6. View All

    Bring Elden Ring to the table with the upcoming board game adaptation

    September 19, 2022

    ONI: Road to be the Mightiest Oni reveals its opening movie

    September 19, 2022

    GTA 6 images and footage allegedly leak

    September 19, 2022

    Wild west adventure Card Cowboy turns cards into weird and silly stories

    September 18, 2022

    7 Reasons Why You Should Study PHP Programming Language

    October 19, 2022

    Logitech MX Master 3S and MX Keys Combo for Business Gen 2 Review

    October 9, 2022

    Lenovo ThinkPad X1 Carbon Gen10 Review

    September 18, 2022

    Lenovo IdeaPad 5i Chromebook, 16-inch+120Hz

    September 3, 2022

    It’s 2023 and Spotify Still Can’t Say When AirPlay 2 Support Will Arrive

    April 4, 2023

    YouTube adds very convenient iPhone homescreen widgets

    October 15, 2022

    Google finishes iOS 16 Lock Screen widgets rollout w/ Maps

    October 14, 2022

    Is Apple actually turning iMessage into AIM or is this sketchy redesign rumor for laughs?

    October 14, 2022

    MeetKai launches AI-powered metaverse, starting with a billboard in Times Square

    August 10, 2022

    The DeanBeat: RP1 simulates putting 4,000 people together in a single metaverse plaza

    August 10, 2022

    Improving the customer experience with virtual and augmented reality

    August 10, 2022

    Why the metaverse won’t fall to Clubhouse’s fate

    August 10, 2022

    How Apple privacy changes have forced social media marketing to evolve

    October 16, 2022

    Microsoft Patch Tuesday October Fixed 85 Vulnerabilities – Latest Hacking News

    October 16, 2022

    Decentralization and KYC compliance: Critical concepts in sovereign policy

    October 15, 2022

    What Thoma Bravo’s latest acquisition reveals about identity management

    October 14, 2022

    What is a Service Robot? The vision of an intelligent service application is possible.

    November 7, 2022

    Tom Brady just chucked another Microsoft Surface tablet

    September 18, 2022

    The best AIO coolers for your PC in 2022

    September 18, 2022

    YC’s Michael Seibel clarifies some misconceptions about the accelerator • DailyTech

    September 18, 2022
  • Startup
    • Fintech
  • Reviews
  • How To
Behind The ScreenBehind The Screen
Home»Games»Amazon’s Lord Of The Rings: The Rings of Power is great, but the games need to reach PS2-era brilliance again
Games

Amazon’s Lord Of The Rings: The Rings of Power is great, but the games need to reach PS2-era brilliance again

September 9, 2022No Comments9 Mins Read
Facebook Twitter Pinterest LinkedIn Tumblr Email
Amazon's Lord Of The Rings: The Rings of Power is great, but the games need to reach PS2-era brilliance again
Share
Facebook Twitter LinkedIn Pinterest Email

It’s been over 20 years since we first set off from The Shire with Frodo and Sam on their quest to destroy the Ring of Power, and despite a series of lacklustre Hobbit films doing their best to extinguish it, the passion still burns hot as the fires of Mount Doom for that quintessential trilogy of fantasy epics. In the times before and since those releases, with the exception of Tolkien’s other literary works, fans have relied heavily on video game interpretations to continue their direct relationship with the characters, settings, and stories of Middle-earth and the One Ring.


To see this content please enable targeting cookies.

Even darkness must pass. A new day will come. And when the sun shines it will shine out the clearer.

But, after a series of spin-offs and non-canon additions slowly boiling the purity of the IP down to directionless mediocrity, it’s critical that future iterations endeavour to recapture the familiarity and emotion that comes with being part of something that you believe in before it’s even begun. That’s right — I’m talking about movie tie-ins. Look, you might scoff, and I wouldn’t blame you for doing so considering tie-in history, but Electronic Arts mastered this in the early noughties with their direct film-to-game releases of The Two Towers and The Return of the King, and it’s about time that we reached for the same dizzying heights of success.

A lot of the complication revolves around licensing, and we don’t want to get too bogged down in that. But to summarise, The Lord of the Rings, The Hobbit, and the rest of Tolkien’s works fall under an extremely complex network of rights that gives even Goldeneye a run for its money. But the fundamentals can be worked out when it comes to game development. The Tolkien Estate, at one time, held all the rights to all of Tolkien’s works. Over time, these rights have changed hands and have been split into different sections, ultimately resulting in Lord Of The Rings and The Hobbit falling under one banner, whilst the rest of his works (such as The Silmarillion and The Unfinished Tales) fall under another.

You then have to split down what media format they’re licensed to produce and which elements of the material they’re allowed to use. For example, the recently released – and divisive – The Rings of Power TV show from Amazon was licensed directly from the Tolkien Estate to be developed using the appendices from The Lord of the Rings only. Though this still affords them a lot of material to work with (as the appendices contain swathes of information concerning major event chronology, detailed family trees, and a history of Middle-earth’s rulers), it does mean that they can’t use any of that original epic story — so they’ve had to get creative with recognisable characters and locations to give us those crowd-pleasing elements.

Are you watching The Rings of Power? All will love it, and despair.

So what about games? Well, up until recently, Middle-earth Enterprises owned all the literary rights to LOTR and The Hobbit, and earlier this month we heard the announcement that Private Division, a publishing label of Take-Two Interactive Software, Inc. has signed a deal with Wētā Workshop to create a brand new game set within the realm of LOTR. This is very exciting for two reasons: firstly, this was done with full series licensing granted from Middle-earth Enterprises, meaning that this new game will be able to use all of the lore, characters, and – most importantly – the story from the full range of Hobbit/LOTR novels.

The second reason is that Wētā Workshop is no average developer — it was an instrumental special effects/prop company in the production of the original Lord of the Rings films, setting itself up as an interactive game division in 2014. So just like that, we have all of the source material in place to create a modern game based on the most beloved fantasy story of all time. And we also have a developer that was there all those years ago; one that can understand from a production perspective what made the films so special.

The only spanner in the works is the recent acquisition of all those literary rights, as well as pretty much every other right you can think of, by video game holdings company giant, The Embracer Group, which recently entered into an agreement to buy Middle-earth Enterprises. However, we have no reason to believe anything will change with regard to the game’s development following Embracer’s public statement promoting a push for the more prolific use of the IP to develop new games and films, so we’ll assume all is good for now.

A Gollum game is never late, nor is it early: it arrives precisely when it means to.

But getting the rights to create a great game is only part of the battle. Daedalic Entertainment’s upcoming industry enigma, The Lord of the Rings: Gollum, is also licensed to use the books at will. Daedalic has opted to tell the story of Gollum after he escaped Barad-dur – meaning that it’s telling a story outside of the books’ scope, despite using characters and settings from them. It could be the lack of gameplay information, poor publicity, or the delays to launch, but the middling interest in the title has continued to wane ever since its announcement in 2019.

Ultimately, though, could it simply be because we don’t really care? Gollum is a fantastic character, but our fascination with him has always been in his interaction with Bilbo and the Fellowship within Tolkien’s brilliantly written tales. Once you remove him from that setting, you’re just theorising, writing new material; and why would you do that? Whether you’re fans of the books or the films, the constant is clear — the source material is king.

The Shadow of Mordor/War series of games offered us another modern licensed experience in an open-world, non-canon history of Mordor, which shamelessly mixed legitimate history with shoe-horned appearances of crowd-pleasing favourites — seriously, whose idea was it to sexualise Shelob? They weren’t bad games, and they worked as third-person action adventures, featuring a brilliant (and now patented) Nemesis system, but the question remains… did we feel excited to be a part of this world again, or were these bastardised interpretations simply utilising a convenient setting in which to sell a game? If you can enjoy them for what they are, that’s great. But I wouldn’t blame you for the more cynical conclusion.

We’ve had one Nemesis system, yes – but how about another Nemesis system?

Despite covering two of the books, The Two Towers game still only counts as one game.

There have been some great games released under the LOTR banner, don’t get me wrong. The Battle for Middle-earth RTS series was good fun and captured the scale of war nicely, sticking much more closely to the canon than most, with evil campaigns and alternate resolutions thrown in for good measure and fun. But the truth is that there’s still an itch in the video game realm for LOTR fans that hasn’t been scratched since those early 00s movie tie-ins. And the reality is that these games weren’t special in any particular way, really. They didn’t need to introduce shiny new mechanics or expand upon the setting dramatically. In fact, they’re pretty basic hack-and-slash titles, but they made a conscious effort to forego such frivolities in favour of focusing on letting you do one thing: relive the cinematic experience.

The Lord of the Rings: The Two Towers was actually a fairly rushed gaming experience that captured both of the first two films in about six hours of gameplay. But despite this, taking the role of key characters in familiar scenes was an incredible romp. Crossing swords as Aragorn to defeat Lurtz and avenge Boromir, or kicking down ladders from the ramparts of Helm’s Deep during the rapturous climax, felt incredibly satisfying. The whole game was peppered with seamless transitions to actual footage from the films, once again blurring the line between viewer and player. The follow-up title took everything the first game did, but found ways to improve it, such as adding a larger roster of playable characters and increasing the number of enemies that could appear on screen at any one time, blowing us away with its scale. These games didn’t try to reinvent the wheel; they only refined it.

If you never do, You won’t think I’m true; But old Oliphaunt am I, And I never lie.

Despite their simple design philosophy and limited visual fidelity by today’s standard, both titles were considered some of – if not the finest – movie-to-video-game adaptations at that point in time. The Lord of the Rings is arguably the greatest story ever told; we feel connected to Frodo, Sam, and the Fellowship’s journey together, and it’s that beautiful connectedness that many fans yearn for once again. Let’s not get ahead of ourselves, there’s nothing to suggest yet that Wētā Workshop will even create a game that ties itself to the original story, but their history with the franchise and the wealth of material available to them certainly signals that this is the best chance we’ve had so far for the purest LOTR gaming experience in 20 years.

You have my sword.

The original tie-ins are old and certainly dated, but they hold a core philosophy in place that celebrated a series adored by millions. The Lord of the Rings fandom has endured for decades without wavering in its passion — surely it would welcome a celebration of where it all began once more? Forget sexy Shelob; I’d take Samwise the Brave any day.



Source link

See also  Rad Power Bikes CEO Mike Radenbaugh replaced by former Sony leader Phil Molyneux – Startup
Amazons brilliance Games Great Lord power PS2era reach Rings
Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related Posts

Nvidia Chip Shortages Leave AI Startups Scrambling for Computing Power

September 3, 2023

These Entrepreneurs Are Empowering Moms In The ‘Great Re-Emergence’

August 26, 2023

How Amazon’s In-House First Aid Clinics Push Injured Employees to Keep Working

August 20, 2023

The Power Of The Hunch: Boostrapping An Off-The-Wall Idea

July 31, 2023
Add A Comment

Comments are closed.

Editors Picks

Months after rejecting a $17B bid, Zendesk sells to private equity group for $10.2B – DailyTech

June 25, 2022

UK tech has 2.8% gender ‘wage gap’, says Hired

June 26, 2022

Cygames acquires Metallic Max IP, new console recreation in improvement

July 31, 2022

Eight Ways To ‘Wow’ Your Employer At Your New Job

April 11, 2023

Subscribe to Updates

Get the latest news and Updates from Behind The Scene about Tech, Startup and more.

Top Post

Elementor #32036

The Redmi Note 13 is a bigger downgrade compared to the 5G model than you might think

Xiaomi Redmi Watch 4 is a budget smartwatch with a premium look and feel

Behind The Screen
Facebook Twitter Instagram Pinterest Vimeo YouTube
  • Contact
  • Privacy Policy
  • Terms & Conditions
© 2025 behindthescreen.uk - All rights reserved.

Type above and press Enter to search. Press Esc to cancel.